![]() ![]() The fact that lots of engines are themselves cross platform doesn't in fact mean that linux support is a box you can tick with no further effort it means that it is a lot less effort. The moral concept of guilt is uninteresting here.ĭeveloping for any platform requires a degree of competence and research. Wine/Proton may be the lazy way to develop for Linux and might not give people the coveted title of Linux exclusive gamer, but it's working really well if all you care about is playing games and not installing Windows. All of the dumb anime Japanese games where they don't even know Linux is a thing that exists suddenly work. ![]() Endless Legend is back in my rotation again. I've repeated this loop in the last few months with most of the games in my library. I pressed play, the game loaded, I played it. No winecfg or winetools or separate DriveC Steam installation. I was playing The Witness last night by just pushing play on Steam. maybe that means most devs will just say "my Linux support is just it runs on Proton probably, good luck!" but the thing is. ![]() If Linux gaming is to be a thing, then there needs to be an adoption first perspective. But, over the years, and especially with Proton being so good with Steam, I've completely switched. The whole "No Tux, no bucks" thing (which has had pretty much zero impact since it's not enough bucks). I used to think the same way about native first and forcing devs to adopt Linux. ![]()
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